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cool 🤙 yeah, this one isn't finished in terms of aesthetic I feel needs the perspective tweaked and the colour played with. but did throw it together quick to scratch the itch 😅 tricky because it needs to sometimes scale a lot of characters so will see what I can do with timing

the trick here is that the board is that the display is created by caching one animation that plays through all then to move between characters I can scrub that playhead in time. that means it easy for me to say "use linear easing until the last few, then add a bounce for example" will tinker

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