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Did a bit of hacking this weekend and cooked up "gocachez", a GOCACHEPROG which transparently compresses the Go build cache to save disk space at rest at the cost of CPU, with fairly good results. Building and testing TS would normally eat up roughly 4GB, but with gocachez it's only about 400MB.

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Multiple worktrees plus concurrent builds is exactly where tooling friction starts to show. I am building a small CLI workflow now and keep coming back to cleanup, status, and defaults. What part breaks down first for you?