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Someone might even like it, and it will be a problem for the rest of the art direction. As a rule of thumb, a placeholder asset must be good enough to understand what it represents and bad enough to see it as placeholder.

I use random scribbles/character doodles. If you look at Undertale Toby Fox used a collision box that is just a square with sketchy circles inside. You never see the collision boxes because they are in lower layers, but it is neat, and it is also roughly what I do. 😅