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i love seeing those “what 2000 hours in [game] looks like” videos for games that don’t have a particularly high skill ceiling. here’s what 2000 hours of assassins creed unity looks like. mostly just kinda slowly climbing over things same as always

i actually think that one is kinda charming. assassins creed unity is a broken ass game with a bunch of weird invisible tech to make the parkour system work that no casual viewer can see. the ones i'm actually rude about is like. the arkham games or the new god of wars. play a good action game!!!

i do dislike those games and it can frustrate me how much more popular shallow, big budget action games are than some of my favourites but at the same time i cant lie i think one of the best things about games is that if you play them long enough you can kind of through brute force make any game fun

if you spend a thousand hours with something you will find all the weird quirks and nuances and ways to challenge or express yourself in even the most boring game. sonic 06 is, by all accounts, like 100 times more fun to speedrun than play casually for this exact reason. thats kinda beautiful

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that said it does not make me immune from seeing someone do red dead redemption 2 challenge runs and be like my friend i am on my knees begging you to play another game

say what you will about video games we have nothing on the sheer amount of ttrpg people who refuse to play anything other than DND despite DND being a terrible system for the kind of narrative play they want to explore, which as an outsider appears to be literally all of ttrpg spaces now