In case you were worried, I'm still unreasonably obsessed with clouds and getting them to look as good as possible with as few controls as possible โ๏ธ Using curves to set properties over normalized height seems to help, but I feel like it's not quite there yet ๐ #gamedev #unity3d #madewithunity
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Thanks! And yeah, absolutely ๐ Oddly enough, the technical aspect is the easy part, the authoring and overall "shaping" to get nice skies is much tougher
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