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seems conspicuous that programmer commentary on genAI is split between "oh yeah i use claude all the time now. the 10× programmer is real and he's me. i am a god" and "yeah my coworkers use claude all the time. they keep committing crap that doesn't work and now i spend half my time fixing it"

can't wait for the stories about the latter folks getting laid off first because they're not as Productive™

also conspicuous that artists and writers almost universally revile this junk, but there's a subset of programmers going "thank god, i don't have to write code any more" no one was making you do this?? start a food truck idk

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I don't hate anybody for doing a job for the money, but also, like... do the job then??? honestly I still love programming despite it all so I just don't get it

The difference of quote between code i made for money and for love are there. “Yeah I could fix this properly but would require me hyper focusing for 3 days straight or do yet another bandaid fix that would be great for the deadline we have and im aware will only require testing in a few places”

I saw a post this morning saying they have a 1000 line prompt that then takes a few hours to generate all their code.... that sounds awful to work with oh and it generates 30,000 unit tests. As if anyone needs more than 8

I’ve watched a lot of ppl lose their love of programming bc of the incentives pushed by the corp they work for. Writing code is a very different thing than grabbing a Jira ticket for a 10 yr old, million line monolith sans unit tests, and seeing the deadline is 1/5 the time it’ll take in reality.

Particularly as “developer productivity” tools (AKA arbitrary pitting of developers against each other) have come along, any tolerance for someone actually puzzling out how to solve their tasks has evaporated in favor of, “you need to write X lines a day, ship Y times a week."

The AI stuff set all that on steroids. But this trend has actually happened gradually, over about a decade from Clean Code (not defending Uncle Bob, he’s evil), which for all its flaws was focused on code quality, to Claude Code which is solely focused on code quantity.

She also is of the opinion that having a job that exploits your hobby is terrible for work/life balance; basically: come to work, do what you do well but not too invested in, turn that thing off exactly on time, get home and enjoy your actual hobbies

But then you have to do work. I keep enjoying making games and studios keep paying me for it. 🤷‍♀️ I won't insist that this works for everyone, of course. But "don't turn a hobby into work," is far from general advice. If you can strike a balance, it's like you don't have to work at all.

I'll admit I'm partially one of those, at least in corporate. it's mostly that it is good money and I already had the degree and the job before I realized (or let myself admit) I didn't like it that much, so now that's where my career is. I still have too much pride to use AI, I'm dumb not a coward.

What I don't get is, basically all programmers used to hate reading and verifying and testing code even more. And now they do basically only that.

lol i was thinking about that a couple days ago. code review is already just a hard thing to do well because no one will know it as well as whoever wrote it. now the pitch is: what if no one wrote it and it's all code review?

just another example of how genAI/LLMs seem mainly focused on taking all the fun/creative tasks away so we have more time to focus on doing tedious work nobody wants to do

Back in school I was following an embedded systems track. During mentor time, someone asked our mentor whether you could get your diploma if you couldn't program. His answer boiled down to 'I did and here I am now'. To my complete bafflement.