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Tonight in D&D, the party split up: 1. Enlist our artificer allies to build a magic circle so big and well-engineered that it channels enough aether to reinvigorate the blighted land. 2. Enlist our new townsfolk allies to take us out on a fishing boat and look for a sea monster to fight.

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Genuinely happy that the party discovered a creepy, mysterious ritual that was creating a crude magic circle and decided "wait, what if we did this *right*?" I'm having to think about the mechanics of the world, how much this will actually solve the problem, and how they'll know if it worked.

The "magic circle" group finished their construction about the time the "fishing" group sailed back into the harbor towing a monstrous turtle, as you do.