Bloated scopes are ruining the industry? Nah, can't be. In all seriousness, AAA has forgotten the first rule of game design - if it doesn't support the core experience, it should be cut. And it is not the designers, but the execs that made games a long time ago that need to remember it.
We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry, say experts www.gamesradar.com/games/we-nee...
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