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I want a “SVG lite” standard that’s essentially just the path attribute specified in a standalone standard – it’s by far the most valuable part of SVG and deserves “liberation” from an otherwise very large and complex spec

If combined with a couple of other basic operations on top, like in Android’s VectorDrawable, then it’s pretty much all that one need for most things

I am not understanding what you mean exactly but if you meant SVG alone is enough to do most of the things then let me tell you that for me it's very very limited and it fails to achieve (at least in a flexible way) most of the things I want.

“The shape() function uses a set of commands roughly equivalent to the ones used by path(), but does so with more standard CSS syntax, and allows the full range of CSS functionality, such as additional units and math functions.” So it’s paths redefined in a CSS native syntax.

keep reading the spec until the example ... it's not only path expressed differently. Shape can be built using variables, calc, different units, math functions, etc etc ... path uses numbers that are nothing but hard-coded pixel values. This makes a huge difference.

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I’m not speaking about your specific use here and now, I was speaking about standards and specs in regards to path and path-like structures in general from a “gosh this reminded me that would be nice to have, let’s dream away about it together with likeminded geeks” So, yeah, again: Sorry