Post

i've been using "ffmpreg" as name for a small ffmpeg wrapper i made for quickly reencoding videos.. i predicted ffmpreg /hj

Ok, but real question, is there any benefit to writing it in rust? I mean the name is funny, but surely that's not the entire motivation

I mean, there's a safety aspect, as there's definitely been issues in codecs and what not before. Not particularly sure I trust that to a single young reddit poster tho. This mostly seems like a hobby project that got away from the dev via memes.

The Rust inline assembly macro is actually one of its widely praised features: of course, it's not a massively commonly used feature but when it is used, developers seem to pretty uniformly find it to be extremely nice to work with. That has been my experience as well.

ok but will this library writer make a bunch of weirdly hostile posts about simd optimizations