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I started implementing bullet penetration into multiple hurtboxes. Here you can see how a bullet hits all three hurtboxes in a row. I still need to implement proper damage falloff but that shouldn't be too hard 🙂 #indiedev #gamedev #space #scifi #TheExpanse

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And thanks to rewriting the bullet system into a highly performant C++ engine module I can now support more than 10x the amount of bullets for a tiny fraction of the processing power! I am really happy with this system now 😁🚀