ARez@arezdev.de17 May 2025Found some time today and implemented torpedoes. They use an algorithm called "proportional navigation". Quite happy to get this done :) So next up is a hitbox system #gamedev #indiedev #screenshotsaturday #expanse #godot1315
TechGoblin 🌰🌱🌳@techgoblin.bsky.social16 Aug 2025Those plasma explosion effects are sick! I'm working on a more stylized space game but I'm still a beginner in learning shaders and stuff.21
ARez@arezdev.deIf you got any questions feel free to leave a comment or send me a DM :)16/8/25, 2:23 am·0 reposts·1 like