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Found some time today and implemented torpedoes. They use an algorithm called "proportional navigation". Quite happy to get this done :) So next up is a hitbox system #gamedev #indiedev #screenshotsaturday #expanse #godot

Hey, thank you so much!! That was just the first version of the explosion and I do plan on doing a better version, but I am also not an artist and more a programmer so I am not that good at making the visual stuff myself :) I do like graphics programming and shaders though 😅

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Graphics programming and shaders are really cool but I just don't have enough practice with them. A lot of times it's easy to fiddle with shader code to get something to work but much harder to fully understand it. I plan on doing a deep dive into all that at some point though.