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Even if they have to go and do a lookup in dynamic rendering, that may go so fast 99% of the time that you've effectively flattened the waterfall. This is way harder to do with a high hit rate on the client.
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Even if they have to go and do a lookup in dynamic rendering, that may go so fast 99% of the time that you've effectively flattened the waterfall. This is way harder to do with a high hit rate on the client.
0 reposts2 likes