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One fun thing about pixel art assets is that the piece you're working on can look absolute trash and then you change like 2 pixels and suddenly you're like...it's PERFECT

I will definitely share as I get more of the production assets done. Right now I am making a bunch of demo assets for a game I'm building: bsky.app/profile/wkin...

Will King@wking.dev

We have a map! ✅ Isometric tilemap rendering ✅ Tile variants & elevation change ✅ Camera, Focus & Viewport tracking ☑️ Unit Tracking ☑️ Move only Turn system ☑️ ....a whole lot more

That is the goal! LOVED that game. So when I thought "let's build a game engine" it was a no brainer

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