Here's Bombadil finding a 1/6^10 probability bug (rolling a die 10 times and finding a particular sequence of numbers) inside Antithesis within minutes.
1 repost8 likes
Here's Bombadil finding a 1/6^10 probability bug (rolling a die 10 times and finding a particular sequence of numbers) inside Antithesis within minutes.
1 repost8 likes
I had various designs where if you at least had isolation, then over time you could *maybe* get somewhere. Building up some graph or tree model of the space, balance exploration vs exploitation, etc. The catch is that the code also changes over time, which greatly complicates building useful models.