Day 2 of #JernJam involved a bit of project management and getting into mockup/prototyping territory. I started a vision board for what I want, setup kanban for tasks, and got my project created in Godot. This weekend, I'm going for playable. averagegamestudio.com/day-2-protot... #gamedev #devlog
averagegamestudio.comDay 2: Prototyping Movement - Average Game StudioToday, I started prototyping my main character's movement and building out the game design document. I'm hoping that I can find some time to stream this
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