Post

I've been working on an abstract rendering system for Pawprint, our game engine/framework. It's inspired by Vulkan and WebGPU, and I plan to support Vulkan, D3D12, and Metal. #gameengine #gamedev #indie #dev #indiedev #c++ #vulkan #directx #d3d12 #metal #webgpu #wgpu

5 reposts15 likes

No replies yet.