New demo version released with a lot of work put into the HUD! It's not final but I was anxious about putting it out and could not wait 😅 also some new mechanics and fixes! Details and devlog below. Play the demo: studio-carmim.itch.io/ardent-flame... #indiegame #indiedev #jrpg #ttrpg
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One of the main additions was reusing the tooltip panel (top right) as a action forecast, revealing the rolls, percentage chances, damage range, etc. I still want to work on the formatting and alignment but it is functional for now. I'm trying to give as much info as possible without cluttering.
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For some more detail and other minor additions check the full devlog: studio-carmim.itch.io/ardent-flame...
studio-carmim.itch.ioNew Combat HUD (v0.4.3)Version 0.4.3 is out with major updates for the combat HUD, reactions are now implemented, and a bunch of game rule fixes! Combat HUD I played the new Final Fantasy Tactics remake for a while and caug...