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Ever since I restarted my medications (long bad story short I broke the habit and kinda went into a deep depression for a few months) I've been trying to get my projects in order. I really want to share news soon but I also know I always regret announcing things too early. So here's what I'll say:

For those that were watching our D&D podcast, we had to stop uploading due to a player having second thoughts about being on the podcast and I made the decision to prioritize their comfort over the show. The campaign is still going strong and we've recorded everything, but idk if itll come out ever.

For those wondering where BAZR v2 or the open source repo is, were working on it. At one point we decided not to do it, but weve changed our minds recently, but weve all kinda moved on from SM64 hacking so its kinda a matter of wrapping up the few things we left unfinished in the repo and publishing

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And as for my game dev stuff, I took a long hard look through my unfinished projects including stuff that I worked on as recently as February, and decided to take up my oldest solid prototype. Theres code in this project that spans 4 years of work. Idk when it will be done but my hopes are this year

Ngl, I'm constantly worried that this last month or so of progress towards game dev goals again has been another manic episode or motivation burst that will inevitably flicker away to a long depressive episode. There's no way to really tell until I crash. But I'm going to keep trying. Thank you.