help how do you make A Party Of Non-Grid-Based RPG Overworld Characters That Follow A Trail And They're All Evenly Spaced Even If You're Holding The Run Button Or Colliding Against Walls in godot
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help how do you make A Party Of Non-Grid-Based RPG Overworld Characters That Follow A Trail And They're All Evenly Spaced Even If You're Holding The Run Button Or Colliding Against Walls in godot
0 reposts16 likes
Not to toot my own horn but I do have that tutorial on my channel: youtu.be/nb0oKDquoKU?...