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My opinion on Steam Frame. I'm not going to overhype it or something, but long story short: overall, it's the best headset I ever used with minimum amount of tradeoffs, and thats why:

1. Very comfortable to wear. I know it depends on your head size and your face shape, but for me it's 100 time better than BSB with their individually built face gaskets, much better that Quest, as comfortable as Index, but lighter, more balanced.

2. Visuals as good as on Quest 3, maybe slightly bigger FOV. Screendoor is visible, but only slightly. Almost no glare. On Quest 3 I had a weird problem: after one hour of play, my eyes always started to hurt really bad. Here I can play hours with no discomfort at all.

3. Controllers are very good for my hand size (medium but slim hand size?). TMR joysticks are a pure JOY. Finger tracking range is times less than on Index, which is grate, but it's fine. Haptic feedback as PS5-like - very good! Straps are super comfortable.

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4. Video streaming and compression are noticeable. Less visible than on Quest, but really noticeable. Foveated streaming is also noticeable, but not bad. In my opinion, the best visuals with no visible compression are at 300%+ supersampling. Ideally 500%, but will require a 5090

5. Software is currently bugged, but usable. I spent 1 hour trying to pair my wireless dongle (had to disable USB power saving mode in Windows). Playspace mover works bugged with dashboard UI when installed on PC. Will maybe work better if I install it directly on Frame.

6. Eye and face tracking is yet to be configured. It works, works really fast with foveated streaming, works natively in VRC over OSC, but can't tell if it's good or not, really want to hear Hash's opinion :D And waiting for the Project Babble external FT module.

7. Battery life is fine if you use an external powerbank. 1.5+ hours on internal battery, but think of it as a hotswappable feature for your external powerbank :D I'd recommend buying several small 10k mAh ones for long VRC sessions.