Status Update: v4.0 Beta Soon! v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (and also for the sake of my stress levels) I'm going to be moving that beta ETA back a little bit to the first half of August. shatteredpixel.com/blog/status-... #gamedev #roguelike
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shatteredpixel.comStatus Update: v4.0 Beta Soon!v4.0 is extremely close to being beta-ready, but to ensure it’s not rushed I’m going to move the beta ETA back a little bit to the first half of August.
Messages here are fine, though the ideal place is email. Disarming traps can rarely fail to teleport items if they can't find a suitable place to put them. The trap is internally balanced to not put items too close or too far from you, to avoid being too harmful or too trivial
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