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As someone who worked at Sucker Punch on inFAMOUS titles and Tsushima, I just want to point out that one main problem with the studio is how undervalued & lean it is as a developer of massive open world titles. Making a lean studio even leaner after two critically acclaimed titles is beyond stupid.

Aftermath@aftermath.site

Layoffs hit Ghost Of Yotei developer Sucker Punch aftermath.site/sucker-punch-l...

Right before the holidays too. I'd be curious to see the bonuses of Sony execs and SP "co-presidents."

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