As someone who worked at Sucker Punch on inFAMOUS titles and Tsushima, I just want to point out that one main problem with the studio is how undervalued & lean it is as a developer of massive open world titles. Making a lean studio even leaner after two critically acclaimed titles is beyond stupid.
Layoffs hit Ghost Of Yotei developer Sucker Punch aftermath.site/sucker-punch-l...