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Our first big thank you goes out to the @godot.foundation. We're all passionate about the Godot Engine or we wouldn't be here. Behind the scenes, there's a lot of work required on their end just to allow us to run it and we're super grateful for the trust placed in us to make this event phenomenal.
The most expensive parts of the conference could easily have been the venue. Thanks to @microsoft.com for hosting us at the NERD (New England Research and Development) Center this year. The space has been a life-saver. They remain committed to helping nonprofits and open source projects.
Huge shout out to @w4games.com for both their sponsorship and their talks this year. Stay tuned for videos. Their contributions both to the engine and the conference are a massive boon for the community.
This year was also our first trying out @meettomatch.bsky.social, and we have the makers of @photonengine.bsky.social, Exit Games to thank for that. They powered the conference networking and they're bringing their battle tested multiplayer solutions to Godot to power your game's networking as well.
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Thank you to all our other sponsors who helped make this conference possible. @xogot.bsky.social, mikeklubnika.com, @endlessaccess.org, @sentry.io, and lookingforproject.com.