brendan mordheim@brendanmcleod.dev9 Junekill ghost@willjobst.bsky.socialgame design is easy. it’s the “designing the games” that’s hard166204
Thomas M, Full-time Rascal@newmadras.bsky.social9 Junei don't know what this means but it sounds so true13
Sam D@sam.diceexploder.comI choose to believe it means no one's playtesting enough.9/6/26, 5:28 am·0 reposts·2 likes