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It’s so nice to have another conference in Amsterdam! Though next year GodotCon may move to southern Europe instead. As Emi says: “To get some nicer weather.”

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I’ve already had some good discussions about editor design, as well as USD pipelines. For version control purposes it’s so much nicer to be able to diff ASCII files, which USD can easily convert to, from binary But remember: There is no such thing as a sensible default: gdcvault.com/play/1034261...

gdcvault.comImproving Your Tool UX Design by Removing the Faults ofWhen we make game development tools it is very easy to pick what we think is a 'sensible default', and have all users deal with it. We think those defaults makes sense, and work for most users. Howeve...

Editors and tools need defaults, but never ever considering those defaults sensible. Whatever you are used to as a developer of tools will not be what your audience is used to, even if they are also developers of tools.