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Next! @falconeerdev.bsky.social talking about Ship Shaper, his procedural boat generation editors It’s not a presentation with slides. It’s a live demo!
(I missed the last talk because of the terrible war news. So instead, please support Iranian game developer @bahrami.bsky.social by buying his games, which are all about procedural gen systems, such as Engare: store.steampowered.com/app/415170/E... and Tandis: store.steampowered.com/app/1297210/...)
I am only catching the end of the first talk this morning. Great conclusion though: Mandelbrot fractals are beautiful, harmonious, elegant in a very small amount of code, but also useless in application. So just because your code is neat, and it looks cool, doesn’t mean it does anything you need.
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