Post

#indiedev #gamedevelopment #pixelart #pixelgraphics #animation #1bit #ドット絵 #ゲーム制作 #isometric #shooter

1 repost5 likes

I did make my isometric game 3d in the render pipeline because it was just plain annoying to sort out draw order, especially for large objects against multi-segmented entities lol. But you are doing a great job here!