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One week left until The Blessed Fool is released. I'm so glad I finally finished this project — it took me 2 years. Two feelings are boiling inside me: joy and shame. Below is a short story of how these two years went, and why shame outweighs joy in me🧵 #pixelart #gamedev #gaming #indiegame

Two years to a release week is a long haul. Is the shame part scope you had to cut, or that the finished game isn't quite what you pictured at the start?

Neither. The game is coming out almost exactly as I wanted — I’m not cutting scope, and Im not ashamed of the result. The shame is about how much time it cost, because of me.

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