Post

It’s been over a month since I started a new series — #SaturdayDevlog — where I post every Saturday about the progress of my game🔽 #pixel #pixelartist #pixelart #gamedev #2D #GodotEngine #gaming #GameDesign #indiegame #pointandclick

This week I created three more locations. I’ve noticed that the main difficulty in each one is the unique NPCs. Even if it’s just a few lines of code, each of them has its own quirk that forces me to create child classes. That probably means I didn’t design the base class well enough🔽

0 reposts1 like