I think I'll also share some of the modelling techniques i use for blockouts. ♪(^∇^*) #indiedev #blender
Blender Quick Tip! You can create “manual” triplanar mapping in Blender by setting up projection planes and using the UV Project modifier on your mesh. A handy way to control texture projection without relying on shaders. #B3D #GameDev #3DArt
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