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While I’m working on the potion-brewing system, meet Mira — the protagonist of Windfall 🌿 Her full concept art is finally ready, created by the wonderful Temurise. Mira is a herbalist, a traveler, and the person at the heart of Windfall. And now it’s finally time to bring her into 3D.

Which means I’m looking for a 3D character artist! This is a paid commission — modeling, texturing & game-ready character setup for Unreal Engine 5. Interested? Reply or DM me with your portfolio and rates! #GameDev #IndieDev #3DArtist #GameArt #Windfall_Game

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UPD: Sorry, everyone! An artist has already been found. Thank you so much for all the replies and messages! ❤️

Is there a specific style or level of realism you’re looking for with the modell and do you already have a target polycount/texture resolution for Unreal Engine 5?

Hello! I’m aiming for a semi-realistic style rather than full photorealism — realistic proportions, materials and clothing, but still preserving the slightly stylized look of the concept art.

I don’t have a strict target polycount yet. The character is intended for a PC game in Unreal Engine 5 and will be seen fairly close to the camera, so I’m looking for a reasonable game-ready budget rather than aggressive optimization.

For textures, I was thinking 4K for the main texture sets, but I’m open to your recommendations based on the character and UE5 workflow.