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@jamestocchio.bsky.social looked like in your UD2 video you had Locomotion on, which will ignore boundaries and will naturally drift the VR world away from your real world space. Also make sure to use our own room markup tool! Had to add it when Quest mesh scans started ignoring our sofa!

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Cool. Thanks! Also, do make sure to use the tutorial and read the in game handbook. Explains the blowpipe and the clippers being 'jank' to start with as you unlock new ones.