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I wonder who actually made this pack. There's a non-zero chance they may have comissioned someone.

Wow, this is very interesting! Just its existence alone is saying something. What they've chosen to prioritize and optimize is, in a word, insightful. Excited to see what this might mean for the future

I would put this terminology of it being a "Java mod" down to the marketing team not understanding the system very well.

The pack itself is pretty neat! You can craft magic paintings and it creates a link to a random location. After entering it shows a custom texture based on the biome!

They use new item model features like composite, range_dispatch, and even the empty item model type, which was only added in 1.21.4-pre1!

It looks like they intended to randomize the frame of the painting but this doesn't work, it always displays the spruce fallback. The item model is checking for custom model data strings like "acacia", but this is never set in the data pack.

Placing a magic painting on a wall checks for block clearance (3 wide, 3 tall) but magic paintings can still be placed intersecting each other :)