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so what I mean is that, for example, you can make a button feel way snappier and tactile if you just ease in rather than ease both ways. it's like breathing in and out, it's different motions. i notice a lot of game UI using ease inout and it bugs me a bit especially with buttons. thats my tedtalk

also this is just my personal preference but i hate quad eases. they feel so bad in the way a floaty character controller is. fuck around with weird easings and make your things immediately snappier and more playful

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