This might be one of the coolest things I've ever coded.
I think I need more angles for the ship. But it's basically done.
(Music from #DuckTales is placeholder. I just love that theme.)
#playdate#gamedev#pixelart
I really want to make it so you can choose where to sail into the Mandelbrot set. I gotta figure out how to make sure you don't get lost in infinity where there's nothing, (vs make sure you get lost in infinity where there's everything 😉)
I had a friend at college who won a competition in the 80s to get some time on a supercomputer to plot part of the set.
Unfortunately, he didn't realize that there's nothing much beyond x=1, and the first few runs just produced blank screens.
It was in 1980, I think. I remember plotting it using Gem basic on an Amstrad PC1512 in 1988.
I also got to see Benoit Mandelbrot give a lecture in the mathematics department in Cambridge in the early 90s.