Death to the self-playing game. www.jank.cool/death-to-the...
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jank.coolDeath to the self-playing gameYou auto know better
As mentioned in other posts, Balatro and VS rely on psychological impulse as part of their design - I don't like that aspect any more than jump scares in horror, because you aren't 'earning' the response - you're exploiting psychology to achieve it regardless of the user's will.
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