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I really struggled with this one, but I finally have working distance-based fog on the map! c: Placeholder graphics obviously hah. Still needs plenty of polish, but I’m very happy to see it working.

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The objectives screen has a big map now too. It only shows objectives you’ve found, and moving through the list pans the map to their markers. I thought connecting all these systems would be the hard part, but somehow the fog was way more intense. Lots left to polish and fix, but good progress!