It looks like it's #PortfolioDay ! I'm a front-end engineer currently focusing on making polished UIs and animations with #WebGL. I'm building a lightweight, reactive WebGL library for working with shaders : usegl.vercel.app (WIP, #buildInPublic) See you 👋
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Thank you for the idea ! You mean raymarching / ray tracing ? I already made a few shadertoys, I will probably show one in the examples
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