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If they kept Blueprints and added C# as a scripting language they would have scooped up all the disgruntled Unity devs who need a more robust engine than Godot. Switching to a brand new scripting language inconveniences and alienates their current users AND potential new ones.

There's something called Skookumscript that was a really good one of these until Epic bought it and let it rot, very peculiar behaviour. Angelscript is another one that a ton of people swear by

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Also, if they're going all-in on AI vibe coding, Verse is a terrible choice because it has so little training data. The only people this decision benefits are Fortnite developers. It's a baffling choice.