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There is something so soul crushing about creating art that pushes the needle in the games industry, only to be thanked by using the capital gained from said art to push the ones who created it out of a job.

Aftermath@aftermath.site

Electronic Arts closing BioWare, laying off hundreds: aftermath.site/electronic-art...

As much as I know that this will only lead to the company’s own demise, the money needed to make masterpieces like this prevent the original artists from just doing it on their own. Meaning, they’re forced to repeat this process at another company that promises to be different.

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And with layoffs and closures like these happening industry-wide, there's not even enough companies hiring to absorb the talent that was cast aside. So many have to abandon the dream of making games altogether, leading to a generational loss of subject matter expertise.

Unionize. Strike. It's not like the people buying the product aren't explicitly on your side. Tech has an inherent bias that attracts loners/self-starters. Somebody needs to organize all of you if we're not breaking out the guillotines.

Feels at one point one needs to fund their own publisher without incentive for infinite growth that can risk funding these huge projects.