After letting the project simmer for a long while, I managed to run my C# Game Boy emulator project using WASM in the browser 🥳. /cc @danroth27.bsky.social Code lives at github.com/wcabus/gb-net
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Most of the core library's types lives long-term while emulating so the garbage collector doesn't need to do a whole lot other than marking stuff gen 1 or 2. There may be change for some allocation optimizations by introducing structs though.
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