Want to know why my #PirateJam went so wrong? I *finally* made the postmortem/devlog for Manipulation: the game that went so bad, it ended up with me in the ER: framebuffer.xyz/a-game-jam-b... #gamedev #indie #devlog #postmortem #indiedev
framebuffer.xyzA game jam brought me to the ER (I'm fine): Manipulation post-mortemYes, I am fine. This is not a post-mortem on myself (yet). However, the way I dealt with this, wasn't. And no matter how much you want to become a game developer, this is a warning that crunch is not ...
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