🦇 I built a free tool for 2D game artists! SpriteBat - layer, tint, and combine sprite sheets into unified output. Asset splitter, library, animated preview, PNG/GIF export. Works offline! Free & open-source 🔗 spritebat.fatbat.studio #gamedev #indiedev #indiegames #spotlight
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spritebat.fatbat.studioSpriteBat — Sprite Sheet CompositorBrowser-based sprite sheet compositor for layering, tinting, and combining 2D game animation assets.
Since #EIDOLWARE contains hundreds of NPCs, I needed a quicker way to build sprites or separate parts out into individual assets. Doing it by hand in an sprite editor for dozens of characters was painfully slow. SpriteBat lets me layer them, tweak colors with HSL shifting, and export in seconds!
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SpriteBat is free and open-source under GPL-3.0. Feedback and PRs are welcome, I'm actively adding features as my own game development needs evolve. Source: github.com/fatbatstudio/spritebat
github.comGitHub - fatbatstudio/spritebat: Browser-based sprite sheet compositor for layering, tinting, and combining 2D game animation assets into unified sprite sheets.Browser-based sprite sheet compositor for layering, tinting, and combining 2D game animation assets into unified sprite sheets. - fatbatstudio/spritebat