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In this case, I'd like to add shorelines to a water shader, and want to use a supposed SetReplacementShader to render an cross section of the objects intersecting on the water surface.
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In this case, I'd like to add shorelines to a water shader, and want to use a supposed SetReplacementShader to render an cross section of the objects intersecting on the water surface.
0 reposts0 likes
No replies yet.