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i built a game boy emulator in #php over the weekend - mostly from my phone, with the help of #claude’s remote agents. 🤯 here’s how it went 👇

i’ve always wanted to build a game boy emulator. it’s been a while since i did a personal project in php, so when claude web dropped $1000 of credit to use before nov 19th, i figured it was the perfect excuse to finally build one. 🎮

friday night, i put together a PLAN md with cGPT’s help, then got the remote agent to start building step-by-step - each stage had clear goals and outcomes before moving on.

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this isn’t exactly a novel problem space - there’s plenty of prior art, great docs (pandocs), solid reference builds like sameboy, and test roms (blargg, mooneye) to validate correctness.

what made it interesting though was the process. the back-and-forth with agents, github, and ci/cd - all happening from my phone. 📱

on saturday afternoon i was literally at a social gathering, sneaking a quick merge to add apu support into the emulator 🤯 it got a bit addictive ngl.

some of the agent’s work i rejected at the PR stage, kicking off slightly different prompt variations to explore multiple approaches before settling on one i liked. to manage context i would split up deep-dive and implementation work, commiting findings in-between.