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We added a big ol' (!!!) warning signal to telegraph incoming enemy attacks. Are they a little too much tho? 😅‼️ #gamedev #indiedev #pixelart #retro

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since you can't see things coming from off the screen the warning is absolutely needed and it being bright/eyecatching is good.

I like them, and it's not like the !!! is telegraphing where the enemy will land, just the general spot they'll enter from. You could make it less alarming/obvious by pulling the yellow back ground maybe? I think they're fine tho

In a game as frenetic as this? I'd say it's kind of very necessary. Even WITH the warning I'm sure there'll be moments the player misses it.

This artwork is hella dope. I like the warnings. Looks like your focus will be hitting trampolines so to have that warning graphic in the corner of your vision would be nice.

I say keep it. Having not played your game I can see the benefit of the warning. It’s not overly telegraphing the enemies and provides real value got helpmates. Plus it gives me serious NEO-GEO vibes.

Nahh a telegraph is almost always worth it, especially early on. Players forgive "too obvious" way faster than they forgive "unfair." Although yours strikes a nice balance. Love the attacks btw, they're hilarious 😆