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We love open source! So, we decided to open-source the GameMaker libraries we use in production at Distant Illusions. - wFSM for state machines - wTimer for scheduling function executions - wRNG for seeded randomization - wEase for animation curves Try them out here: distantillusions.itch.io/digm

distantillusions.itch.ioDIGM by Distant IllusionsA collection of GameMaker libraries that we use at Distant Illusions in our own games.

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These libraries power our shipped titles, like Operius DX, Cascadence, and our Opera GX games. Tested on Windows, Linux, HTML5, that weird WASM target for GX.games, and, yes, even Nintendo Switch. They work. We use them. Now you can too! You're welcome.