what's the base geometry? i always wanted to hand draw isometric images and then project them knto a cube and blend between them based on camera relative angle. i would love to know if this is that or something more layered.
That’s exactly what’s happening. Sometimes the geometry is as simple as a cube, like the backside view of this prop, but I do rough out a bit more geometry usually where it’s needed. Doesn’t take long to do and it adds a lot to the effect
So good!! I think as long as you constrain yourself to a small set of known angles basically anything you draw in this style will look amazing on rounded cube geo like this for free
Wait, hold on, these were 3D the whole time? But you're also swapping textures with the angle changes, so maybe it's just clever layering instead? Cool aesthetic either way.
So to be clear are the soda cans inside the fridge 3D models or parallax occlusion in 2D?
Either way it looks very cool and interesting
Something I would like to try to do it myself as well